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1. Where do EVE sounds come from? - in EVE General Discussion [original thread]
Some reliable Sources has told me that all the sounds in EVE is recorded when CCP get drunk and eat "H+íkarl", or "k+Šstur h+íkarl" (rotten fermented shark). The aftermath of these feasts, is a culinaric Collection of strange sounds when their bow...
- by Short Willie SuckaLot - at 2014.09.01 15:49:00
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2. Hidden stations/new stations - in Player Features and Ideas Discussion [original thread]
RubyPorto wrote: Short Willie SuckaLot wrote: But is that such a big problem as u predicts it to be? an alternativ supplier that randomly shows up in different systems? One of the *Core* game design goals of EVE is a player run market fil...
- by Short Willie SuckaLot - at 2014.08.31 22:19:00
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3. wormholes and concord - in EVE General Discussion [original thread]
Aquila Sagitta wrote: Concord uses VooDoo that stops you from jumping through the wh -paraphrased from notification If Concord is allowed to use VooDoo on me, may i use ScoobyDoo on Concord?
- by Short Willie SuckaLot - at 2014.08.31 21:42:00
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4. Hidden stations/new stations - in Player Features and Ideas Discussion [original thread]
RubyPorto wrote: Short Willie SuckaLot wrote: ofcourse there is a indirect link betwene markeds, but the idea is to have an alternative marked that supplies the odd, rare and exotic items.... or illegal items..... Rare and exotic items (o...
- by Short Willie SuckaLot - at 2014.08.31 21:38:00
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5. Hidden stations/new stations - in Player Features and Ideas Discussion [original thread]
RubyPorto wrote: Short Willie SuckaLot wrote: When i wrote about a npc marked, i was more thinking of a very local marked, a marked inside the sation, With no links to other markeds ;) Right. In a market you buy things, correct? Then you...
- by Short Willie SuckaLot - at 2014.08.31 21:27:00
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6. Hidden stations/new stations - in Player Features and Ideas Discussion [original thread]
RubyPorto wrote: Short Willie SuckaLot wrote: Ive been in various npc stations in null... stain, curse ect ect, its mostly the same, but With a Limited marked of the usuall stuff u get in pos or highsec. Not a giant intrusion, its would be ...
- by Short Willie SuckaLot - at 2014.08.31 20:26:00
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7. wormholes and concord - in EVE General Discussion [original thread]
Vyl Vit wrote: Short Willie SuckaLot wrote: if you are right next to a wormhole, can you attack a player, which alerts Concord, and then jump thru the wormhole without getting taken out by Concord? Try it and let us know how it works out. (...
- by Short Willie SuckaLot - at 2014.08.31 20:14:00
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8. Hidden stations/new stations - in Player Features and Ideas Discussion [original thread]
RubyPorto wrote: Short Willie SuckaLot wrote: What if there was some hidden stations, some u need to scan out, some u find by Luck during a mission, some u just stumble upon. Stations that sells rare goods, Shady agents that offers missions...
- by Short Willie SuckaLot - at 2014.08.31 20:14:00
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9. wormholes and concord - in EVE General Discussion [original thread]
if you are right next to a wormhole, can you attack a player, which alerts Concord, and then jump thru the wormhole without getting taken out by Concord?
- by Short Willie SuckaLot - at 2014.08.31 12:18:00
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10. Hidden stations/new stations - in Player Features and Ideas Discussion [original thread]
Trii Seo wrote: The idea on its own is not bad. Maybe things like pirate jump-capable capital ships/stations that relocate often and move through space on their own? Would also fit well with the theme of pirate factions getting more bold. i...
- by Short Willie SuckaLot - at 2014.08.31 12:15:00
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11. Hidden stations/new stations - in Player Features and Ideas Discussion [original thread]
What if there was some hidden stations, some u need to scan out, some u find by Luck during a mission, some u just stumble upon. Stations that sells rare goods, Shady agents that offers missions that dont follow the mainstream, have a blackmarked...
- by Short Willie SuckaLot - at 2014.08.31 00:23:00
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12. Make Eve Fun, **** things about :D - in Player Features and Ideas Discussion [original thread]
Captain DrunkBucket wrote: Could EVE for once make some really big changes or happenings?? Something that would make everyone rethink abit? something that wont leave EVE so dull? Make Concord suddenly change some lowsec/nullsec to highsec and ...
- by Short Willie SuckaLot - at 2014.02.06 21:27:00
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13. doesnt Eve make any really big fun changes? - in EVE General Discussion [original thread]
Captain DrunkBucket wrote: When Eve does any changes, its always adding few New items, altering ships or doing something minor With overview ect ect. Its never any really big changes, somnething that would shake the univers up. So to make it ...
- by Short Willie SuckaLot - at 2014.02.06 21:26:00
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14. Jove space - in EVE General Discussion [original thread]
thanks for enlighting me, ill try getting podded 100 times and i should, theoretically, end up in jove Space :D
- by Short Willie SuckaLot - at 2014.02.06 21:19:00
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15. Jove space - in EVE General Discussion [original thread]
is there any other way into Jove Space than thru tournaments?
- by Short Willie SuckaLot - at 2014.02.06 20:45:00
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16. Random Ice belt deposits - in Player Features and Ideas Discussion [original thread]
yeah, give us random ice deposit.
- by Short Willie SuckaLot - at 2013.10.07 06:49:00
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17. Salvaging - in Player Features and Ideas Discussion [original thread]
supporting this idea
- by Short Willie SuckaLot - at 2013.10.07 06:47:00
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